Edwin Hutchins combines his background as an anthropologist and an open ocean racing sailor and navigator in this account of how anthropological methods can be combined with cognitive theory to produce a new reading of cognitive science. His theoretical insights are grounded in an extended analysis of ship navigation - its computational basis, its historical roots, its social organization, and the details of its implementation in actual practice aboard large ships. The result is an unusual interdisciplinary approach to cognition in culturally constituted activities outside the laboratory - "in the wild."
Hutchins examines a set of phenomena that have fallen in the cracks between the established disciplines of psychology and anthropology, bringing to light a new set of relationships between culture and cognition. The standard view is that culture affects the cognition of individuals. Hutchins argues instead that cultural activity systems have cognitive properties of their own that are different from the cognitive properties of the individuals who participate in them. Each action for bringing a large naval vessel into port, for example, is informed by culture: the navigation team can be seen as a cognitive and computational system.
Introducing Navy life and work on the bridge, Hutchins makes a clear distinction between the cognitive properties of an individual and the cognitive properties of a system. In striking contrast to the usual laboratory tasks of research in cognitive science, he applies the principal metaphor of cognitive science - cognition as computation (adopting David Marr's paradigm) - to the navigation task. After comparing modern Western navigation with the method practiced in Micronesia, Hutchins explores the computational and cognitive properties of systems that are larger than an individual. He then turns to an analysis of learning or change in the organization of cognitive systems at several scales.
Hutchins's conclusion illustrates the costs of ignoring the cultural nature of cognition, pointing to the ways in which contemporary cognitive science can be transformed by new meanings and interpretations.
A Bradford Book
《人人都来掷骰子:日常生活中的概率与统计》内容简介:概率和统计以各种各样的方式影响着普通百姓的生活——正如《人人都来掷骰子
群体研讨支持系统及其文本分析方法 内容简介 本书分上下两部分, 上半部分重点介绍了群体研讨支持系统研究的*近进展, 主要涉及群体决策中相关的任务类型, 群体支持...
《世界著名计算机教材精选:计算机图形学与几何造型导论》是世界著名计算机教材精选之一。《世界著名计算机教材精选:计算机图形学
微型计算机原理与接口技术 内容简介 本书是根据高等理工科院校电子通信工程、自动化、机电一体化等非计算机专业和计算机专业的《微型计算机原理与接口技术》的教学大纲编...
《长牛:新时代股市运行逻辑》内容简介:本书立足于当下的资本市场,对底层逻辑的深刻变化做出了剖析,并对未来运行趋势做出了整体
《闲言碎语》内容简介:本书是知名设计师历经7年沉淀的设计思路与方法论集合,其中既保留了个人的情绪与判断,也时常回想笔者多年来
为什么畅销商品的包装设计成这样?原来处处皆是眉角!你也许吃过这些热门商品,但你是否能看懂包装中的玄机?让人伸手就想拿!买
交互设计无处不在!屏幕就在我们身边——电视、电话、电子牌、电子阅读器及电脑。屏幕出现在我们的汽车仪表盘、飞机座椅背面、at
《财务管理实务教程》内容简介:本书共分为十个项目,分别是:项目一财务管理基础认知,项目二货币时间价值与风险价值分析,项目三
老兵新传Visual Basic核心编程及通用模块开发 本书特色 编程“高手”的功力体现在对语言的彻底掌握和丰富的实践经验书稿内容由作者原创编写,直接面向实际应...
《闹城》内容简介:本书是清华大学美术学院苏丹教授撰写的回忆录式长篇叙事散文集。作者以重工业城市太原为背景,记录了其在60年代
CADCAMCAE工程应用丛书ANSYS Fluent流体计算从入门到精通(2020版) 本书特色 适读人群 :适合广大Fluent初、中级读者学习使用;也可作...
《图像处理、分析与机器视觉(第3版)》是为计算机专业图像处理、图像分析和机器视觉课程编写的教材。《图像处理、分析与机器视觉(
神经元(神经细胞)是构成神经系统的基石,对神经元各个方面的深入、彻底的理解对于我们从各个层次对神经系统进行分析都是十分必
《Nikon D5200单反摄影从入门到精通》内容简介:《Nikon D5200单反摄影从入门到精通》以尼康D5200用户由浅入深的学习过程为线索,详
《父与子的编程之旅(第3版)》内容简介:编程是一项充满乐趣的挑战,想上手非常容易!在本书中,沃伦和卡特父子以亲切的笔调、通俗
MoreandmoreprogrammersareturningtoPythonandthisbookwillgivethemtheunderstandingt...
《一图一例BIM钢筋算量》内容简介:本书共五章,第一章从BIM基础知识讲起,逐渐拓展到BIM在建筑行业领域的应用,使读者对BIM技术有
《明清奇案迷踪》内容简介:“莫须有”的空印案,在血流成河的诸般惨状背后,竟是一个并无充分证据证明的贪污罪名;郭桓贪污案,单
《明朝那些事儿增补版:第八部(新版)》内容简介:《明朝那些事儿》第八部,主要讲述了从明熹宗到崇祯皇帝近十年间的历史。天启继