作者:《My Life as a Night Elf Priest》书籍
出版社:U OF M DIGT CULT BOOKS
出版年:2010-5-25
评分:0.0
ISBN:9780472050987
所属分类:网络科技
World of Warcraft rapidly became one of the most popular online world games on the planet, amassing 11.5 million subscribers—officially making it an online community of gamers that had more inhabitants than the state of Ohio and was almost twice as populous as Scotland. It's a massively multiplayer online game, or MMO in gamer jargon, where each person controls a single character inside a virtual world, interacting with other people's characters and computer-controlled monsters, quest-givers, and merchants.
In My Life as a Night Elf Priest, Bonnie Nardi, a well-known ethnographer who has published extensively on how theories of what we do intersect with how we adopt and use technology, compiles more than three years of participatory research in Warcraft play and culture in the United States and China into this field study of player behavior and activity. She introduces us to her research strategy and the history, structure, and culture of Warcraft; argues for applying activity theory and theories of aesthetic experience to the study of gaming and play; and educates us on issues of gender, culture, and addiction as part of the play experience. Nardi paints a compelling portrait of what drives online gamers both in this country and in China, where she spent a month studying players in Internet cafes.
Bonnie Nardi has given us a fresh look not only at World of Warcraft but at the field of game studies as a whole. One of the first in-depth studies of a game that has become an icon of digital culture, My Life as a Night Elf Priest will capture the interest of both the gamer and the ethnographer.
Table of Contents
Ellen Seiter and Mimi Ito, Series Editors
Acknowledgments
part one Introduction to World of Warcraft
Prologue
chapter one What is World of Warcraft and Who plays it?
chapter two An Ethnographic Investigation of World of Warcraft
part two Active Aesthetic Experience
chapter three Play as Aesthetic experience
chapter four A New Medium
chapter five Work, Play, and the Magic Circle
part three Cultural Logics of World of Warcraft
chapter six Addiction
chapter seven Theorycraft and Mods
chapter eight Gender
chapter nine Culture: WoW in China . . . and North America
Coda
Notes
References
Index
客厅.网络.咖啡屋--与名流聊天 内容简介 现在的中国人特别喜欢追逐名流,名流出的书不论好坏,总是能畅销,卖个几十万甚至上百万册也不稀奇。傍着名流出书也是发财的...
《快乐地做老师》内容简介:本书是《幸福地做老师》的姊妹篇,介绍了教学奇人荆志强立足以生为本的“赋能教育”,建构激励型课堂、
《Excel财务数据处理与分析自动化案例视频精讲》内容简介:财务人员每天都在处理各种各样的表格,计算各种各样的数据,然而,有些财
劳伦斯·莱斯格的著作《代码》问世便震动了学界和业界,被人称为“也许是迄今为止互联网领域最重要的书籍”,也被一些学者称为“
《祖传点穴解穴疗伤秘诀》内容简介:本书主要有五大板块内容,包括点穴基本功、穴位、经络详解、点穴操作神技、解穴神技以及疗伤秘
《机电设备维护与管理》内容简介:本书列入“十三五”江苏省高等学校重点教材,分为上下两篇,上篇为设备维护部分,下篇为设备管理
《Python数据可视化编程实战》是一本使用Python实现数据可视化编程的实战指南,介绍了如何使用Python最流行的库,通过60余种方法
《想象的世界》内容简介:从使用版画的角度探讨版画艺术的可能性。书籍内容包括中央美院版画系第六工作室成立的缘起、发展历程、课
电脑组装.维护.故障排除简明教程 本书特色 《电脑组装、维护、故障排除简明教程》以就业为导向,以培养实用型人才为目标,注重实训教学,实现理论教学与实践教学的有机...
本书揭示了超宽带无线电技术的神秘性,提供了简单的高水平的UWB概念性讨论,进而给出了科学、数学和工程式细节的解释,并从UWB的
The"Web2.0"phenomenahasbecomemorepervasivethaneverbefore.Itisimpactingtheveryfab...
《Linux人工智能开发实例》内容简介:本书是一本介绍Linux知识和应用技术的书籍,包含嵌入式Linux系统概述和6个典型案例:音频分析
《商业模式与战略共舞》内容简介:本书为T型商业模式系列第二本书,介绍了商业模式与战略之间的区别与联系,从理论上把商业模式的内
《赋能工作法》内容简介:高效赋能团队的系统指南 最佳执行教练沉淀十余年培训经验与研究心得 从赋能的底层逻辑引入,层层递进 带你
《智慧社会》内容简介:●如果要在大数据领域推举出一个代表性的科学家,阿莱克斯·彭特兰是一个无法令人忽略的名字。经过数年极具
维维安·维斯特伍德她是国际时尚界的一个标志,从创作早年的朋克时装到成立自己的时装工作室,维斯特伍德的事业成功地跨越了三十
《跨界协同育人共同体:思与行的融合》内容简介:上海中医药大学自2015年7成立“跨界协同育人共同体——服务学生成长导师团”。导师
JavaScript曾是“世界上最被误解的语言”,因为它担负太多的特性,包括糟糕的交互和失败的设计,但随着Ajax的到来,JavaScript“
《近代安徽族田研究》内容简介:本书对近代安徽族田进行较为系统全面的研究,主要是从清代、民国时期政府族田政策的变迁和族田助学
WithPHPfortheWorldWideWeb,ThirdEdition:VisualQuickStartGuide,readerscanstartfrom...